My projects often tend to be based around some sort of technology, but my philosophy and approach is to always make people the centre-point of all my art, as I see human engagement to be the most fascinating form of interactivity.

Interactive Artwork

Interference is an artwork that reacts to actual cell phone signals in the gallery space. A suspended lightbulb is responding to nearby mobile traffic by flickering and omitting subtle distorted noises, reminiscent of recorded phone conversations.

By letting the lightbulb, a symbol very much associated with the age of enlightenment, interact with the invisible signals central to the age of communication, we ask ourselves what the ever-evolving role of technology and surveillance is playing in our society.

Interactive Artwork


The worryball is an interactive sculpture, living partly online, that consists of more than 6000 individual Guatemalan worry dolls, woven into a spherical shape. According to Guatemalan folklore, if you whisper your worries to a worrydoll before going to sleep and place it under your pillow, the worries would have gone away by the morning.

When exhibited, the worryball broadcasts real recorded worries from various participants from around the world through an internal speaker. Participants can share their worries on the worryball website, where they can also experience a virtual version of the sculpture.

Interactive artwork, Mirrors, Motion sensors

The Panopticon Dreams series is looking at our fascination with new technology. More and more gadgets seem to find their way into our daily lives with the promise of connections, information and endless avenues of self-expression. But with this onslaught of technology comes the possibility of unwanted tracking and control; a self-initiated Panopticon of modern surveillance.

With the aid of oversized mirror glasses the portraits seem to break their 2-dimensional confinement and gaze in awe into the gallery space. Through the use of motion sensors controlling lights behind the mirrors, the glasses seem to constantly be checking the presence of the visitor.

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2013 - Interactive portraits


Reflections is an interactive portrait series that lets viewers interact with the photographs in different ways. The webcam is used to to create a "reflection" image in the eyes of the portraits, similar to how you sometimes see the traces of the photographer in the eyes of the photographed. Additionally, viewers can "tip" the portraits over by covering their finger over the webcam (and the forehead) and thereby inducing sleep or death to the portraits.



The artwork was originally shown at the Science Gallery in Dublin as part of the Future of Water/Surface Tension exhibition. It is showing a beating, melting heart made of ice, alluding to 'the fragile existence and vitality of ice in a world where the polar ice caps are slowly diminishing through a cyclical process'.

Online Project


Headlines is an interactive project displaying live newspapers collected from around the world. It allows visitors to quickly browse through an array of front pages arranged after country and the newspaper’s political alignment.

The editorial and journalistic process of any newspaper is to various degrees informed by the newspaper's nationality and political views. A succession of quick snapshots of today's headlines visualises the cultural and ideological disparity of news... or perhaps also the lack thereof. As we browse through the events of last night we see patterns of homogenisation as well as divergance emerge.

Interactive Project


Portraits from the edge is a collaboration between Scissors and photographer Jon Lewis. This interactive photo journal combines photos from the island nation of Kiribati, audio and narration from Jon Lewis as well as a map of the island shrinking as you scroll down. Kiribati will withing the next 30-60 years become rendered uninhabitable due to rising sea levels and climate change.


2010 - Installation / Video

The Microcinescope is an interactive artwork that displays video content through the interface of a microscope. A tiny 5mm screen is mounted inside the viewing platform, and a video-stream changes as different microscope sliders are placed under the microscope. This is a first working prototype of the Microcinescope, and it aims to explore both the divide and union between science and art.